Week 3: Rapid Ideation/Prototyping

Rapid Ideation is the act of creating a quick prototype with a focus on exploring if a concept could be viable, the focus would not be on a final product but a product that is built quickly with whatever is to hand. For game developers like myself, this can be incredibly fun as we get to explore what is possible

Continue readingWeek 3: Rapid Ideation/Prototyping

Thoughts on UI development

Using this method for organizing interfaces in menus means that if we were to need to change the order or flow of the menu, we only have to change the values in the tree of potential interfaces instead of having to recreate menu flow in the Widgets themselves, hopefully saving us time and effort. … Continue readingThoughts on UI development