Week 12 – Unit 710 Video Submission
Development Practice final video submission plus transcript and bibliography … Continue readingWeek 12 – Unit 710 Video Submission
All about the work of Elliott Dodsworth
Reviews of a week or project
Development Practice final video submission plus transcript and bibliography … Continue readingWeek 12 – Unit 710 Video Submission
The theme for this project was to solve a problem you face. I knew I could have done a game so wanted to challenge myself even further. The unit I am currently studying for my masters degree is shared with
the UX program. So for my second rapid ideation, I thought I could learn to better understand user experience and what a UX expert would do. … Continue readingWeek 9 – Rapid Ideation 2 Review
Recently one of my 3DS Max licenses ran out as I was in the process of making a model. This limited my ability to complete the job and so I needed a quick solution. Conveniently a friend of mine has been suggesting I try Blender for a while now. So I thought I would give it a try and see
I am now at the halfway point in the first unit of my Masters degree, and so will be taking a mid-point retrospective. I have been asking myself recently “what is reflection” and have taken time to look at how I write these blogs and what their purpose is. I have also decided the take the writing of the blog
This week has been the first game jam so this post will be a review of the jam and how it went. … Continue readingWeek 4 and 5: Game Jam 1 (Time and Project Management)
Rapid Ideation is the act of creating a quick prototype with a focus on exploring if a concept could be viable, the focus would not be on a final product but a product that is built quickly with whatever is to hand. For game developers like myself, this can be incredibly fun as we get to explore what is possible
This week was focused on ways to be creative, starting with what it means to be creative and how to foster creativity.
Creativity is hard to define but in my eyes is the ability to create something that does not exist, be it an idea or a solution … Continue readingWeek 2: Creativity
There are a plethora of different management philosophies and this week we covered 2 of the most common systems: Waterfall and Agile. Both these systems are methodologies that whole teams follow during a product’s lifespan in order to coordinate development. … Continue readingWeek 1: Time Management and Agile Development